Eric Riches

Hello, I’m Eric. I am a 21-year-old sound designer and composer. I love to elevate visual experiences by adding immersive soundscapes.

I am currently a 3rd-year student at Ontario Tech University in the Game Development and Interactive Media program.

Through my studies, I am working on long-term projects at PATCHWORKS as their technical sound designer and composer. Check out my work below.

Soundscapes

Immersive audio environments crafted with precision.

Close-up of a mixing console with colorful sound waveforms displayed on screens.
Close-up of a mixing console with colorful sound waveforms displayed on screens.
Game Audio

Dynamic sound effects and ambient layers designed to bring virtual worlds to life, enhancing player immersion and storytelling.

A game developer’s workstation showing sound editing software alongside a video game in progress.
A game developer’s workstation showing sound editing software alongside a video game in progress.
Film Scores

Original sound design and audio mixing that elevate cinematic moments, adding depth and emotion to every scene.

Technical Skills

Close-up of a mixing console with colorful sound levels glowing in a dim studio.
Close-up of a mixing console with colorful sound levels glowing in a dim studio.

Game Engines:

  • Unity

  • Unreal

Programming:

  • C#

Middleware:

  • FMOD Studio

DAW:

  • FL Studio

  • Audacity

Technical Strengths:

  • Audio Recording

  • Audio Editing/Processing

  • Middleware/Game Engine Implementation